package demoMod.nanaki.cards.nanaki;

import com.megacrit.cardcrawl.actions.AbstractGameAction;
import com.megacrit.cardcrawl.actions.common.DamageAction;
import com.megacrit.cardcrawl.actions.common.GainEnergyAction;
import com.megacrit.cardcrawl.cards.AbstractCard;
import com.megacrit.cardcrawl.cards.DamageInfo;
import com.megacrit.cardcrawl.characters.AbstractPlayer;
import com.megacrit.cardcrawl.core.CardCrawlGame;
import com.megacrit.cardcrawl.localization.CardStrings;
import com.megacrit.cardcrawl.monsters.AbstractMonster;
import demoMod.nanaki.NanakiMod;
import demoMod.nanaki.patches.GameActionManagerPatch;

public class Impromptu extends AbstractNanakiCard {
    public static final String ID = NanakiMod.makeID("Impromptu");

    private static final CardStrings cardStrings = CardCrawlGame.languagePack.getCardStrings(ID);
    public static final String NAME = cardStrings.NAME;
    public static final String DESCRIPTION = cardStrings.DESCRIPTION;
    public static final String IMG_PATH = "cards/Impromptu";

    private static final CardType TYPE = CardType.ATTACK;
    private static final CardRarity RARITY = CardRarity.COMMON;
    private static final CardTarget TARGET = CardTarget.ENEMY;

    private static final int COST = 2;

    public Impromptu() {
        super(ID, NAME, NanakiMod.getResourcePath(IMG_PATH), COST, DESCRIPTION, TYPE, RARITY, TARGET);
        this.baseDamage = 12;
    }

    @Override
    public Runnable getUpgradeAction() {
        return () -> upgradeDamage(4);
    }

    @Override
    public void use(AbstractPlayer p, AbstractMonster m) {
        addToBot(new DamageAction(m, new DamageInfo(p, this.damage, this.damageTypeForTurn), AbstractGameAction.AttackEffect.SLASH_DIAGONAL));
        if (GameActionManagerPatch.StropheExitedThisTurn > 0) {
            addToBot(new GainEnergyAction(2));
        }
    }

    @Override
    public void triggerOnGlowCheck() {
        this.glowColor = AbstractCard.BLUE_BORDER_GLOW_COLOR.cpy();
        if (GameActionManagerPatch.StropheExitedThisTurn > 0) {
            this.glowColor = AbstractCard.GOLD_BORDER_GLOW_COLOR.cpy();
        }
    }
}
